GOODYEAR EAGLE F1 Tire

Spent some time on:
1. Asset for tires in #Houdini
Basically now you choose the tire parameters and then draw 2 lines. first profile of a tire and a rim. Houdini will draw the tire, add fill pins, and uv unwrap everything. Phew the math of a tire is unpredictable. I didn't know that it includes different metrics on each step.
2. Textures in #SubstancePainter
3. Visualization #Redshift / #Cinema4D
4. Post #Photoshop
Gathered some sidewalls and unfold them using PS Polar Coordinates back to the line, then fixed typo and viola: the flat stencil for substance painter is ready.